﻿using System.ComponentModel;
using System;

namespace Moria.Silverlight.Model
{
	/* indexes into the special Name table */
	public enum SpecialName
	{
		NULL = 0,
		R = 1,
		RA = 2,
		RF = 3,
		RC = 4,
		RL = 5,
		HA = 6,
		DF = 7,
		SA = 8,
		SD = 9,
		SE = 10,
		SU = 11,
		FT = 12,
		FB = 13,
		FREE_ACTION = 14,
		SLAYING = 15,
		CLUMSINESS = 16,
		WEAKNESS = 17,
		SLOW_DESCENT = 18,
		SPEED = 19,
		STEALTH = 20,
		SLOWNESS = 21,
		NOISE = 22,
		GREAT_MASS = 23,
		INTELLIGENCE = 24,
		WISDOM = 25,
		INFRAVISION = 26,
		MIGHT = 27,
		LORDLINESS = 28,
		MAGI = 29,
		BEAUTY = 30,
		SEEING = 31,
		REGENERATION = 32,
		STUPIDITY = 33,
		DULLNESS = 34,
		BLINDNESS = 35,
		TIMIDNESS = 36,
		TELEPORTATION = 37,
		UGLINESS = 38,
		PROTECTION = 39,
		IRRITATION = 40,
		VULNERABILITY = 41,
		ENVELOPING = 42,
		FIRE = 43,
		SLAY_EVIL = 44,
		DRAGON_SLAYING = 45,
		EMPTY = 46,
		LOCKED = 47,
		POISON_NEEDLE = 48,
		GAS_TRAP = 49,
		EXPLOSION_DEVICE = 50,
		SUMMONING_RUNES = 51,
		MULTIPLE_TRAPS = 52,
		DISARMED = 53,
		UNLOCKED = 54,
		SLAY_ANIMAL = 55,
		ARRAY_SIZE = 56, /* must be at end of this list */
	}
}
